I have more... but I think I'll stop for now.
-- ButcherAnimation Team
PS. Happy April fools.
Wanted to share a bit of the encoding process.
```
FPS= 60/1.0 GPU= 1 MaskArtefact = 25
Radius= 8 BadLev= 3 BlockSize = 3
# Blocksize can go up to B8 and it would still look "fine" but at that point it might be too janky.
Pel= 2 Thsad= 250 Mode= 5
CoarseWidth= 66 WeakGPU= 0 SearchDistance= 66
CoarseType=4 SearchType=4 BlockPercent= 66
Algo= 21 Tthreads = 66
OSD= 0 FontColor= $99FFFF00
FontSize= 45 Font= "Segoe UI Light"
SuOR=""
AnOR=""
SmOR=""
wtf1="" wtf2="" wtf3=""
vectors= 66 MaxGPU=66#60*1366*768
Core=0
```
These are the settings used. Used only on SuperSVP because SVP is expensive.
You can put SuperSVP on MeGUI with a bit of code tweaking to remove some auto loading.
These parameters ensures:
- Lower Soap Opera Effect on 2D Animations
- Better Panning & Blurs
- 3D Animations look awfully smooth.
However, these settings are not great for fast action animation. [Kimi no na wa encode was an example of it's ineffectiveness.]
You may improve on these set of params and tweak to your liking...
Yeah im looking at you Raze.
Alright. ButcherAnimation Team, signing off for now.
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