[ButcherAnimation] Watashi Nouryoku wa Heikinchi de tte Itta yo ne! NCOP/NCED (BD 1080p x264 FLAC 60fps) :: Nyaa ISS

[ButcherAnimation] Watashi Nouryoku wa Heikinchi de tte Itta yo ne! NCOP/NCED (BD 1080p x264 FLAC 60fps)

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Date:
2020-04-01 16:08 UTC
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File size:
323.1 MiB
Completed:
29
Info hash:
d137592e6925cb2fff1f4f4dcde019d2411d3a92
I have more... but I think I'll stop for now. -- ButcherAnimation Team PS. Happy April fools. Wanted to share a bit of the encoding process. ``` FPS= 60/1.0 GPU= 1 MaskArtefact = 25 Radius= 8 BadLev= 3 BlockSize = 3 # Blocksize can go up to B8 and it would still look "fine" but at that point it might be too janky. Pel= 2 Thsad= 250 Mode= 5 CoarseWidth= 66 WeakGPU= 0 SearchDistance= 66 CoarseType=4 SearchType=4 BlockPercent= 66 Algo= 21 Tthreads = 66 OSD= 0 FontColor= $99FFFF00 FontSize= 45 Font= "Segoe UI Light" SuOR="" AnOR="" SmOR="" wtf1="" wtf2="" wtf3="" vectors= 66 MaxGPU=66#60*1366*768 Core=0 ``` These are the settings used. Used only on SuperSVP because SVP is expensive. You can put SuperSVP on MeGUI with a bit of code tweaking to remove some auto loading. These parameters ensures: - Lower Soap Opera Effect on 2D Animations - Better Panning & Blurs - 3D Animations look awfully smooth. However, these settings are not great for fast action animation. [Kimi no na wa encode was an example of it's ineffectiveness.] You may improve on these set of params and tweak to your liking... Yeah im looking at you Raze. Alright. ButcherAnimation Team, signing off for now.

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